Azul 22
Description
Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora. In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.Number of Players
2 - 4
Recommended: 3-4
Best: 2
Play Time (minutes)
30 - 60
Average per player: 15
Complexity
Medium Light - Family-plus / Gateway
Tablero Rating
Great
Year Published
2017
Recommended Ages
8+
Game Formats
Board Game
Genres/Themes
Renaissance
Game Styles
Competitive Game
Mechanics
Drafting (General), Grid Coverage, Pattern Building, Set Collecting, Tile Placement
Publishers
Plan B Games
Designers
Michael Kiesling
Artists
Chris Quilliams, Philippe Guérin
